else if (object == ruler_)
hover_point_ = mouse_event->pos();
else if (object == header_)
+#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
+ hover_point_ = QPoint(0, mouse_event->pos().y());
+#else
hover_point_ = QPoint(0, mouse_event->y());
+#endif
else
hover_point_ = QPoint(-1, -1);