]> sigrok.org Git - pulseview.git/blobdiff - pv/views/trace/analogsignal.cpp
DecoderOutput: Add basic view skeleton
[pulseview.git] / pv / views / trace / analogsignal.cpp
index 599246418b1993bd74ffaf1d9c51a1e14a2b860d..6d4b2c67962a24bf4405f42e3c184d6dc60fce35 100644 (file)
@@ -319,7 +319,7 @@ void AnalogSignal::paint_fore(QPainter &p, ViewItemPaintParams &pp)
 
 void AnalogSignal::paint_grid(QPainter &p, int y, int left, int right)
 {
-       bool wasAntialiased = p.testRenderHint(QPainter::Antialiasing);
+       bool was_antialiased = p.testRenderHint(QPainter::Antialiasing);
        p.setRenderHint(QPainter::Antialiasing, false);
 
        if (pos_vdivs_ > 0) {
@@ -364,7 +364,7 @@ void AnalogSignal::paint_grid(QPainter &p, int y, int left, int right)
                }
        }
 
-       p.setRenderHint(QPainter::Antialiasing, wasAntialiased);
+       p.setRenderHint(QPainter::Antialiasing, was_antialiased);
 }
 
 void AnalogSignal::paint_trace(QPainter &p,
@@ -444,7 +444,9 @@ void AnalogSignal::paint_trace(QPainter &p,
        }
        delete[] sample_block;
 
-       p.drawPolyline(points, points_count);
+       // QPainter::drawPolyline() is slow, let's paint the lines ourselves
+       for (int64_t i = 1; i < points_count; i++)
+               p.drawLine(points[i - 1], points[i]);
 
        if (show_sampling_points) {
                if (paint_thr_dots) {
@@ -840,7 +842,7 @@ void AnalogSignal::perform_autoranging(bool keep_divs, bool force_update)
        if (segments.empty())
                return;
 
-       static double prev_min = 0, prev_max = 0;
+       double signal_min_ = 0, signal_max_ = 0;
        double min = 0, max = 0;
 
        for (const shared_ptr<pv::data::AnalogSegment>& segment : segments) {
@@ -849,11 +851,11 @@ void AnalogSignal::perform_autoranging(bool keep_divs, bool force_update)
                max = std::max(max, mm.second);
        }
 
-       if ((min == prev_min) && (max == prev_max) && !force_update)
+       if ((min == signal_min_) && (max == signal_max_) && !force_update)
                return;
 
-       prev_min = min;
-       prev_max = max;
+       signal_min_ = min;
+       signal_max_ = max;
 
        // If we're allowed to alter the div assignment...
        if (!keep_divs) {