#include <QMouseEvent>
using std::abs;
+using std::back_inserter;
+using std::copy;
using std::max;
using std::min;
using std::none_of;
namespace view {
Viewport::Viewport(View &parent) :
- QWidget(&parent),
- view_(parent),
+ ViewWidget(parent),
mouse_down_valid_(false),
pinch_zoom_active_(false)
{
setAttribute(Qt::WA_AcceptTouchEvents, true);
- setMouseTracking(true);
setAutoFillBackground(true);
setBackgroundRole(QPalette::Base);
+}
- connect(&view_, SIGNAL(signals_moved()),
- this, SLOT(on_signals_moved()));
+shared_ptr<ViewItem> Viewport::get_mouse_over_item(const QPoint &pt)
+{
+ const vector< shared_ptr<ViewItem> > items(this->items());
+ for (auto i = items.rbegin(); i != items.rend(); i++)
+ if ((*i)->enabled() &&
+ (*i)->hit_box_rect(rect()).contains(pt))
+ return *i;
+ return nullptr;
+}
+
+vector< shared_ptr<ViewItem> > Viewport::items()
+{
+ vector< shared_ptr<ViewItem> > items(view_.begin(), view_.end());
+ const vector< shared_ptr<TimeItem> > time_items(view_.time_items());
+ copy(time_items.begin(), time_items.end(), back_inserter(items));
+ return items;
}
void Viewport::paintEvent(QPaintEvent*)
return true;
}
-void Viewport::on_signals_moved()
-{
- update();
-}
-
} // namespace view
} // namespace pv