+ _colour = SignalColours[probe->index % countof(SignalColours)];
+
+ _separator.setSeparator(true);
+
+ connect(&_trigger_none, SIGNAL(triggered()),
+ this, SLOT(on_trigger_none()));
+ connect(&_trigger_rising, SIGNAL(triggered()),
+ this, SLOT(on_trigger_rising()));
+ connect(&_trigger_high, SIGNAL(triggered()),
+ this, SLOT(on_trigger_high()));
+ connect(&_trigger_falling, SIGNAL(triggered()),
+ this, SLOT(on_trigger_falling()));
+ connect(&_trigger_low, SIGNAL(triggered()),
+ this, SLOT(on_trigger_low()));
+ connect(&_trigger_change, SIGNAL(triggered()),
+ this, SLOT(on_trigger_change()));
+}
+
+LogicSignal::~LogicSignal()
+{
+}
+
+const list<QAction*> LogicSignal::get_context_bar_actions()
+{
+ GVariant *gvar;
+ list<QAction*> actions;
+
+ actions.push_back(&_name_action);
+
+ // Add the trigger actions
+ const sr_dev_inst *const sdi = _session.get_device();
+ if (sr_config_list(sdi->driver, SR_CONF_TRIGGER_TYPE,
+ &gvar, sdi) == SR_OK) {
+ const char *const trig_types =
+ g_variant_get_string(gvar, NULL);
+
+ if (trig_types && trig_types[0] != '\0') {
+ actions.push_back(&_separator);
+
+ actions.push_back(&_trigger_none);
+
+ add_trigger_action(trig_types, 'r',
+ &_trigger_rising, actions);
+ add_trigger_action(trig_types, '1',
+ &_trigger_high, actions);
+ add_trigger_action(trig_types, 'f',
+ &_trigger_falling, actions);
+ add_trigger_action(trig_types, '0',
+ &_trigger_low, actions);
+ add_trigger_action(trig_types, 'c',
+ &_trigger_change, actions);
+ }
+
+ g_variant_unref(gvar);
+ }
+
+ return actions;