* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
-#include "rowdata.hpp"
+#include <cassert>
+
+#include <pv/data/decode/decoder.hpp>
+#include <pv/data/decode/row.hpp>
+#include <pv/data/decode/rowdata.hpp>
using std::vector;
namespace data {
namespace decode {
+RowData::RowData(Row* row) :
+ row_(row),
+ prev_ann_start_sample_(0)
+{
+ assert(row);
+}
+
+const Row* RowData::row() const
+{
+ return row_;
+}
+
uint64_t RowData::get_max_sample() const
{
if (annotations_.empty())
return annotations_.back().end_sample();
}
+uint64_t RowData::get_annotation_count() const
+{
+ return annotations_.size();
+}
+
void RowData::get_annotation_subset(
- vector<pv::data::decode::Annotation> &dest,
+ deque<const pv::data::decode::Annotation*> &dest,
uint64_t start_sample, uint64_t end_sample) const
{
- for (const auto& annotation : annotations_)
- if (annotation.end_sample() > start_sample &&
- annotation.start_sample() <= end_sample)
- dest.push_back(annotation);
+ // Determine whether we must apply per-class filtering or not
+ bool all_ann_classes_enabled = true;
+ bool all_ann_classes_disabled = true;
+
+ uint32_t max_ann_class_id = 0;
+ for (AnnotationClass* c : row_->ann_classes()) {
+ if (!c->visible)
+ all_ann_classes_enabled = false;
+ else
+ all_ann_classes_disabled = false;
+ if (c->id > max_ann_class_id)
+ max_ann_class_id = c->id;
+ }
+
+ if (all_ann_classes_enabled) {
+ // No filtering, send everyting out as-is
+ for (const auto& annotation : annotations_)
+ if ((annotation.end_sample() > start_sample) &&
+ (annotation.start_sample() <= end_sample))
+ dest.push_back(&annotation);
+ } else {
+ if (!all_ann_classes_disabled) {
+ // Filter out invisible annotation classes
+ vector<size_t> class_visible;
+ class_visible.resize(max_ann_class_id + 1, 0);
+ for (AnnotationClass* c : row_->ann_classes())
+ if (c->visible)
+ class_visible[c->id] = 1;
+
+ for (const auto& annotation : annotations_)
+ if ((class_visible[annotation.ann_class_id()]) &&
+ (annotation.end_sample() > start_sample) &&
+ (annotation.start_sample() <= end_sample))
+ dest.push_back(&annotation);
+ }
+ }
}
-void RowData::push_annotation(const Annotation &a)
+const Annotation* RowData::emplace_annotation(srd_proto_data *pdata)
{
- annotations_.push_back(a);
+ const srd_proto_data_annotation *const pda = (const srd_proto_data_annotation*)pdata->data;
+
+ Annotation::Class ann_class_id = (Annotation::Class)(pda->ann_class);
+
+ // Look up the longest annotation text to see if we have it in storage
+ const char* const* ann_texts = (char**)pda->ann_text;
+ const QString ann0 = QString::fromUtf8(ann_texts[0]);
+ vector<QString>* storage_entry = &(ann_texts_[ann0]);
+
+ if (storage_entry->empty()) {
+ while (*ann_texts) {
+ storage_entry->emplace_back(QString::fromUtf8(*ann_texts));
+ ann_texts++;
+ }
+ storage_entry->shrink_to_fit();
+ }
+
+
+ const Annotation* result = nullptr;
+
+ // We insert the annotation in a way so that the annotation list
+ // is sorted by start sample. Otherwise, we'd have to sort when
+ // painting, which is expensive
+
+ if (pdata->start_sample < prev_ann_start_sample_) {
+ // Find location to insert the annotation at
+
+ auto it = annotations_.end();
+ do {
+ it--;
+ } while ((it->start_sample() > pdata->start_sample) && (it != annotations_.begin()));
+
+ // Allow inserting at the front
+ if (it != annotations_.begin())
+ it++;
+
+ it = annotations_.emplace(it, pdata->start_sample, pdata->end_sample,
+ storage_entry, ann_class_id, this);
+ result = &(*it);
+ } else {
+ annotations_.emplace_back(pdata->start_sample, pdata->end_sample,
+ storage_entry, ann_class_id, this);
+ result = &(annotations_.back());
+ prev_ann_start_sample_ = pdata->start_sample;
+ }
+
+ return result;
}
-} // decode
-} // data
-} // pv
+} // namespace decode
+} // namespace data
+} // namespace pv