Difference between revisions of "Protocol decoder:Nunchuk"

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== Protocol ==
== Protocol ==


The protocol is layered on top of I²C. See [http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Nunchuck#Data_Format wiibrew.org] for a detailed description of the commands and registers.
The protocol is layered on top of [[Protocol decoder:i2c|I²C]]. See [http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Nunchuck#Data_Format wiibrew.org] for a detailed description of the commands and registers.


== Resources ==
== Resources ==

Latest revision as of 23:04, 2 April 2015

nunchuk
Wii nunchuk device.jpg
Name Nintendo Wii Nunchuk
Description Nintendo Wii Nunchuk controller
Status supported
License GPLv2+
Source code decoders/nunchuk
Input i2c
Output nunchuk
Probes
Optional probes
Options

The nunchuk protocol decoder supports the Nintendo Wii Nunchuk protocol.

Hardware

Wii Nunchuk via Buspirate v4

The i2c/wii_nunchuk directory in sigrok-dumps contains a set of example captures of I2C traffic from/to a Nintendo Wii Nunchuk game controller.

The logic analyzer used was a Saleae Logic (at 1MHz). It is probing the Wii Nunchuk that is connected to a Dangerous Prototypes Buspirate (v4) that is used as I²C master to talk to the Nunchuk controller.

Probe setup:

Probe I²C pin
3 (red) SCL
7 (blue) SDA

Photos:

Protocol

The protocol is layered on top of I²C. See wiibrew.org for a detailed description of the commands and registers.

Resources