Difference between revisions of "Protocol decoder:Nunchuk"
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Uwe Hermann (talk | contribs) (Created page with "<div style="float:right"> {{Infobox protocol decoder | id = nunchuk | name = Nintendo Wii Nunchuk | description = Nintendo Wii Nunchuk controller |...") |
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[[Category:Protocol decoder]] | [[Category:Protocol decoder]] | ||
[[Category:I2C]] |
Revision as of 00:17, 26 November 2012
Name | Nintendo Wii Nunchuk |
---|---|
Description | Nintendo Wii Nunchuk controller |
Status | supported |
License | GPLv2+ |
Source code | decoders/nunchuk |
Input | i2c |
Output | nunchuk |
Probes | — |
Optional probes | — |
Options | — |
The nunchuk protocol decoder supports the Nintendo Wii Nunchuk protocol.
Hardware
TODO.
Wii Nunchuk via Buspirate v4
The i2c/wii_nunchuk directory in sigrok-dumps contains a set of example captures of I2C traffic from/to a Nintendo Wii Nunchuk game controller.
The logic analyzer used was a Saleae Logic (at 1MHz). It is probing the Wii Nunchuk that is connected to a Dangerous Prototypes Buspirate (v4) that is used as I2C master to talk to the Nunchuk controller.
Probe setup:
Probe | I2C pin |
---|---|
3 (red) | SCL |
7 (blue) | SDA |
Photos:
Protocol
TODO: Detailed protocol description.
Resources
TODO.