float attenuation[MAX_ANALOG_CHANNELS];
float vdiv[MAX_ANALOG_CHANNELS];
int vert_reference[MAX_ANALOG_CHANNELS];
+ float vert_origin[MAX_ANALOG_CHANNELS];
float vert_offset[MAX_ANALOG_CHANNELS];
+ float vert_inc[MAX_ANALOG_CHANNELS];
char *trigger_source;
float horiz_triggerpos;
char *trigger_slope;