mouse_down_item_ = nullptr;
}
+void ViewWidget::keyReleaseEvent(QKeyEvent *event)
+{
+ // Update mouse_modifiers_ also if modifiers change, but pointer doesn't move
+ if (mouse_point_.x() >= 0 && mouse_point_.y() >= 0) // mouse is inside
+ mouse_modifiers_ = event->modifiers();
+ update();
+}
+
+void ViewWidget::keyPressEvent(QKeyEvent *event)
+{
+ // Update mouse_modifiers_ also if modifiers change, but pointer doesn't move
+ if (mouse_point_.x() >= 0 && mouse_point_.y() >= 0) // mouse is inside
+ mouse_modifiers_ = event->modifiers();
+ update();
+}
+
void ViewWidget::mouseMoveEvent(QMouseEvent *event)
{
assert(event);
mouse_point_ = event->pos();
+ mouse_modifiers_ = event->modifiers();
if (!event->buttons())
item_hover(get_mouse_over_item(event->pos()), event->pos());
void ViewWidget::leaveEvent(QEvent*)
{
mouse_point_ = QPoint(-1, -1);
+ mouse_modifiers_ = Qt::NoModifier;
+ item_hover(nullptr, QPoint());
update();
}