- pinch_offset0_ = view_.offset() + view_.scale() * touchPoint0.pos().x();
- pinch_offset1_ = view_.offset() + view_.scale() * touchPoint1.pos().x();
+ pinch_offset0_ = (view_.offset() + view_.scale() * touchPoint0.pos().x()).convert_to<double>();
+ pinch_offset1_ = (view_.offset() + view_.scale() * touchPoint1.pos().x()).convert_to<double>();