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Use iterators to traverse signals
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1/*
2 * This file is part of the PulseView project.
3 *
4 * Copyright (C) 2012 Joel Holdsworth <joel@airwebreathe.org.uk>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21#include <cassert>
22#include <cmath>
23#include <algorithm>
24
25#include "view.h"
26#include "viewport.h"
27
28#include "signal.h"
29#include "../sigsession.h"
30
31#include <QMouseEvent>
32
33using std::abs;
34using std::max;
35using std::min;
36using std::shared_ptr;
37using std::stable_sort;
38using std::vector;
39
40namespace pv {
41namespace view {
42
43Viewport::Viewport(View &parent) :
44 QWidget(&parent),
45 _view(parent),
46 _mouse_down_valid(false),
47 _pinch_zoom_active(false)
48{
49 setAttribute(Qt::WA_AcceptTouchEvents, true);
50
51 setMouseTracking(true);
52 setAutoFillBackground(true);
53 setBackgroundRole(QPalette::Base);
54
55 connect(&_view.session(), SIGNAL(signals_changed()),
56 this, SLOT(on_signals_changed()));
57
58 connect(&_view, SIGNAL(signals_moved()),
59 this, SLOT(on_signals_moved()));
60
61 // Trigger the initial event manually. The default device has signals
62 // which were created before this object came into being
63 on_signals_changed();
64}
65
66int Viewport::get_total_height() const
67{
68 int h = 0;
69 for (auto &i : _view)
70 h = max(i->v_offset() + View::SignalHeight, h);
71 return h;
72}
73
74void Viewport::paintEvent(QPaintEvent*)
75{
76 vector< shared_ptr<RowItem> > row_items(_view.begin(), _view.end());
77 stable_sort(row_items.begin(), row_items.end(),
78 [](const shared_ptr<RowItem> &a, const shared_ptr<RowItem> &b) {
79 return a->v_offset() < b->v_offset(); });
80
81 QPainter p(this);
82 p.setRenderHint(QPainter::Antialiasing);
83
84 if (_view.cursors_shown())
85 _view.cursors().draw_viewport_background(p, rect());
86
87 // Plot the signal
88 for (const shared_ptr<RowItem> r : row_items)
89 {
90 assert(r);
91 r->paint_back(p, 0, width());
92 }
93
94 for (const shared_ptr<RowItem> r : row_items)
95 r->paint_mid(p, 0, width());
96
97 for (const shared_ptr<RowItem> r : row_items)
98 r->paint_fore(p, 0, width());
99
100 if (_view.cursors_shown())
101 _view.cursors().draw_viewport_foreground(p, rect());
102
103 p.end();
104}
105
106bool Viewport::event(QEvent *event)
107{
108 switch (event->type()) {
109 case QEvent::TouchBegin:
110 case QEvent::TouchUpdate:
111 case QEvent::TouchEnd:
112 if (touchEvent(static_cast<QTouchEvent *>(event)))
113 return true;
114 break;
115
116 default:
117 break;
118 }
119
120 return QWidget::event(event);
121}
122
123void Viewport::mousePressEvent(QMouseEvent *event)
124{
125 assert(event);
126
127 if (event->button() == Qt::LeftButton) {
128 _mouse_down_point = event->pos();
129 _mouse_down_offset = _view.offset();
130 _mouse_down_valid = true;
131 }
132}
133
134void Viewport::mouseReleaseEvent(QMouseEvent *event)
135{
136 assert(event);
137
138 if (event->button() == Qt::LeftButton)
139 _mouse_down_valid = false;
140}
141
142void Viewport::mouseMoveEvent(QMouseEvent *event)
143{
144 assert(event);
145
146 if (event->buttons() & Qt::LeftButton) {
147 if (!_mouse_down_valid) {
148 _mouse_down_point = event->pos();
149 _mouse_down_offset = _view.offset();
150 _mouse_down_valid = true;
151 }
152
153 _view.set_scale_offset(_view.scale(),
154 _mouse_down_offset +
155 (_mouse_down_point - event->pos()).x() *
156 _view.scale());
157 }
158}
159
160void Viewport::mouseDoubleClickEvent(QMouseEvent *event)
161{
162 assert(event);
163
164 if (event->buttons() & Qt::LeftButton)
165 _view.zoom(2.0, event->x());
166 else if (event->buttons() & Qt::RightButton)
167 _view.zoom(-2.0, event->x());
168}
169
170void Viewport::wheelEvent(QWheelEvent *event)
171{
172 assert(event);
173
174 if (event->orientation() == Qt::Vertical) {
175 // Vertical scrolling is interpreted as zooming in/out
176 _view.zoom(event->delta() / 120, event->x());
177 } else if (event->orientation() == Qt::Horizontal) {
178 // Horizontal scrolling is interpreted as moving left/right
179 _view.set_scale_offset(_view.scale(),
180 event->delta() * _view.scale()
181 + _view.offset());
182 }
183}
184
185bool Viewport::touchEvent(QTouchEvent *event)
186{
187 QList<QTouchEvent::TouchPoint> touchPoints = event->touchPoints();
188
189 if (touchPoints.count() != 2) {
190 _pinch_zoom_active = false;
191 return false;
192 }
193
194 const QTouchEvent::TouchPoint &touchPoint0 = touchPoints.first();
195 const QTouchEvent::TouchPoint &touchPoint1 = touchPoints.last();
196
197 if (!_pinch_zoom_active ||
198 (event->touchPointStates() & Qt::TouchPointPressed)) {
199 _pinch_offset0 = _view.offset() + _view.scale() * touchPoint0.pos().x();
200 _pinch_offset1 = _view.offset() + _view.scale() * touchPoint1.pos().x();
201 _pinch_zoom_active = true;
202 }
203
204 double w = touchPoint1.pos().x() - touchPoint0.pos().x();
205 if (abs(w) >= 1.0) {
206 double scale = (_pinch_offset1 - _pinch_offset0) / w;
207 if (scale < 0)
208 scale = -scale;
209 double offset = _pinch_offset0 - touchPoint0.pos().x() * scale;
210 if (scale > 0)
211 _view.set_scale_offset(scale, offset);
212 }
213
214 if (event->touchPointStates() & Qt::TouchPointReleased) {
215 _pinch_zoom_active = false;
216
217 if (touchPoint0.state() & Qt::TouchPointReleased) {
218 // Primary touch released
219 _mouse_down_valid = false;
220 } else {
221 // Update the mouse down fields so that continued
222 // dragging with the primary touch will work correctly
223 _mouse_down_point = touchPoint0.pos().toPoint();
224 _mouse_down_offset = _view.offset();
225 _mouse_down_valid = true;
226 }
227 }
228
229 return true;
230}
231
232void Viewport::on_signals_changed()
233{
234 for (shared_ptr<RowItem> r : _view) {
235 assert(r);
236 connect(r.get(), SIGNAL(visibility_changed()),
237 this, SLOT(update()));
238 }
239}
240
241void Viewport::on_signals_moved()
242{
243 update();
244}
245
246} // namespace view
247} // namespace pv