DWORD events;
BYTE pending_byte;
BOOL writing;
+ BOOL wait_running;
#else
int fd;
#endif
int value;
};
-extern const struct std_baudrate std_baudrates[];
-
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
-#define NUM_STD_BAUDRATES ARRAY_SIZE(std_baudrates)
extern void (*sp_debug_handler)(const char *format, ...);
} while (0)
#define RETURN_CODEVAL(x) do { \
switch (x) { \
- case SP_OK: RETURN_CODE(SP_OK); \
- case SP_ERR_ARG: RETURN_CODE(SP_ERR_ARG); \
- case SP_ERR_FAIL: RETURN_CODE(SP_ERR_FAIL); \
- case SP_ERR_MEM: RETURN_CODE(SP_ERR_MEM); \
- case SP_ERR_SUPP: RETURN_CODE(SP_ERR_SUPP); \
+ case SP_OK: RETURN_CODE(SP_OK); \
+ case SP_ERR_ARG: RETURN_CODE(SP_ERR_ARG); \
+ case SP_ERR_FAIL: RETURN_CODE(SP_ERR_FAIL); \
+ case SP_ERR_MEM: RETURN_CODE(SP_ERR_MEM); \
+ case SP_ERR_SUPP: RETURN_CODE(SP_ERR_SUPP); \
+ default: RETURN_CODE(SP_ERR_FAIL); \
} \
} while (0)
#define RETURN_OK() RETURN_CODE(SP_OK);
#define TRACE(fmt, ...) DEBUG_FMT("%s(" fmt ") called", __func__, __VA_ARGS__)
#define TRACE_VOID() DEBUG_FMT("%s() called", __func__)
-#define TRY(x) do { int ret = x; if (ret != SP_OK) RETURN_CODEVAL(ret); } while (0)
+#define TRY(x) do { int retval = x; if (retval != SP_OK) RETURN_CODEVAL(retval); } while (0)
SP_PRIV struct sp_port **list_append(struct sp_port **list, const char *portname);