+#ifdef WIN32
+/** To be called after port receive buffer is emptied. */
+static enum sp_return restart_wait(struct sp_port *port)
+{
+ DWORD wait_result;
+
+ if (port->wait_running) {
+ /* Check status of running wait operation. */
+ if (GetOverlappedResult(port->hdl, &port->wait_ovl,
+ &wait_result, FALSE)) {
+ DEBUG("Previous wait completed");
+ port->wait_running = FALSE;
+ } else if (GetLastError() == ERROR_IO_INCOMPLETE) {
+ DEBUG("Previous wait still running");
+ RETURN_OK();
+ } else {
+ RETURN_FAIL("GetOverlappedResult() failed");
+ }
+ }
+
+ if (!port->wait_running) {
+ /* Start new wait operation. */
+ if (WaitCommEvent(port->hdl, &port->events,
+ &port->wait_ovl)) {
+ DEBUG("New wait returned, events already pending");
+ } else if (GetLastError() == ERROR_IO_PENDING) {
+ DEBUG("New wait running in background");
+ port->wait_running = TRUE;
+ } else {
+ RETURN_FAIL("WaitCommEvent() failed");
+ }
+ }
+
+ RETURN_OK();
+}
+#endif
+