+/* Timing abstraction */
+
+struct time {
+#ifdef _WIN32
+ int64_t ticks;
+#else
+ struct timeval tv;
+#endif
+};
+
+struct timeout {
+ unsigned int ms, limit_ms;
+ struct time start, now, end, delta, delta_max;
+ struct timeval delta_tv;
+ bool calls_started, overflow;
+};
+
+SP_PRIV void time_get(struct time *time);
+SP_PRIV void time_set_ms(struct time *time, unsigned int ms);
+SP_PRIV void time_add(const struct time *a, const struct time *b, struct time *result);
+SP_PRIV void time_sub(const struct time *a, const struct time *b, struct time *result);
+SP_PRIV bool time_greater(const struct time *a, const struct time *b);
+SP_PRIV void time_as_timeval(const struct time *time, struct timeval *tv);
+SP_PRIV unsigned int time_as_ms(const struct time *time);
+SP_PRIV void timeout_start(struct timeout *timeout, unsigned int timeout_ms);
+SP_PRIV void timeout_limit(struct timeout *timeout, unsigned int limit_ms);
+SP_PRIV bool timeout_check(struct timeout *timeout);
+SP_PRIV void timeout_update(struct timeout *timeout);
+SP_PRIV struct timeval *timeout_timeval(struct timeout *timeout);
+SP_PRIV unsigned int timeout_remaining_ms(struct timeout *timeout);
+