if (fx2->trigger_stage == NUM_TRIGGER_STAGES || fx2->trigger_mask[fx2->trigger_stage] == 0) {
/* Match on all trigger stages, we're done. */
trigger_offset = i + 1;
if (fx2->trigger_stage == NUM_TRIGGER_STAGES || fx2->trigger_mask[fx2->trigger_stage] == 0) {
/* Match on all trigger stages, we're done. */
trigger_offset = i + 1;