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fcc00c4)
This makes the behaviour consistent across LogicSignal's three
painting functions (paint_back(), paint_mid() and paint_fore()).
void LogicSignal::paint_fore(QPainter &p, const ViewItemPaintParams &pp)
{
// Draw the trigger marker
void LogicSignal::paint_fore(QPainter &p, const ViewItemPaintParams &pp)
{
// Draw the trigger marker
+ if (!trigger_match_ || !channel_->enabled())
return;
const int y = get_visual_y();
return;
const int y = get_visual_y();