X-Git-Url: https://sigrok.org/gitweb/?p=pulseview.git;a=blobdiff_plain;f=logicsignal.cpp;fp=logicsignal.cpp;h=1587bddd473002d4264d47abafd118d5c3c0cfd2;hp=8f984ea7ab4616c5d054cbedd01f09a5e88dfe76;hb=2858b391af20bd46c9a7da17195ec8d58bcd12c3;hpb=81a635d1f697166ce7bf78eda52c58ddf268d371 diff --git a/logicsignal.cpp b/logicsignal.cpp index 8f984ea7..1587bddd 100644 --- a/logicsignal.cpp +++ b/logicsignal.cpp @@ -22,16 +22,17 @@ #include #include +#include "logicdata.h" +#include "logicdatasnapshot.h" #include "logicsignal.h" -struct LogicVertex -{ - GLfloat x, y; -}; +using namespace boost; +using namespace std; -LogicSignal::LogicSignal(QString name, boost::shared_ptr data, +LogicSignal::LogicSignal(QString name, shared_ptr data, int probe_index) : - Signal(name, data), + Signal(name), + _data(data), _probe_index(probe_index) { assert(_probe_index >= 0); @@ -40,28 +41,93 @@ LogicSignal::LogicSignal(QString name, boost::shared_ptr data, void LogicSignal::paint(QGLWidget &widget, const QRect &rect, uint64_t scale, int64_t offset) { - GLuint vbo_id; + Point2F *vertex; + + vector< pair > edges; + + assert(_data); + + const queue< shared_ptr > &snapshots = + _data->get_snapshots(); + if(snapshots.empty()) + return; + + const shared_ptr &snapshot = snapshots.front(); + + const int64_t start = 0; + const int64_t end = 8000; + const int64_t quantization_length = 4; + + snapshot->get_subsampled_edges(edges, start, end, + quantization_length, _probe_index); + + // Paint the edges + const unsigned int edge_point_count = (edges.size() - 2) * 2; + Point2F *const edge_points = new Point2F[edge_point_count]; + vertex = edge_points; + + for(vector::const_iterator i = edges.begin() + 1; + i != edges.end() - 1; i++) + { + const int x = edge.first / quantization_length + + rect.left(); + + vertex->x = x, vertex->y = 10 + rect.top() - 1; + vertex++; + vertex->x = x, vertex->y = 40 + rect.top(); + vertex++; + } glColor3f(0,0,1); - LogicVertex vetices[3]; - vetices[0].x = rect.left(); - vetices[0].y = rect.top(); - vetices[1].x = rect.right(); - vetices[1].y = rect.bottom(); - vetices[2].x = rect.right(); - vetices[2].y = rect.top(); + paint_lines(edge_points, edge_point_count); + delete[] edge_points; + + // Paint the caps + const unsigned int cap_point_count = (edges.size() - 1) * 2; + Point2F *const cap_points = new Point2F[cap_point_count]; + vertex = cap_points; + + for(vector::const_iterator i = edges.begin(); + i != (edges.end() - 1); i++) + { + const int y = ((*i).second ? 10 : 40) + rect.top(); + + vertex->x = (*i).first / quantization_length + + rect.left() - 1; + vertex->y = y; + vertex++; + + vertex->x = (*(i+1)).first / quantization_length + + rect.left(); + vertex->y = y; + vertex++; + } + + glColor3f(0,0,1); + paint_lines(cap_points, cap_point_count); + delete[] cap_points; +} + +void LogicSignal::paint_lines(Point2F *points, int count) +{ + GLuint vbo_id; + + assert(points); glGenBuffers(1, &vbo_id); glBindBuffer(GL_ARRAY_BUFFER, vbo_id); - glBufferData(GL_ARRAY_BUFFER, sizeof(vetices), NULL, GL_STATIC_DRAW); - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vetices), vetices); + const unsigned int vbo_length = count * sizeof(Point2F); + glBufferData(GL_ARRAY_BUFFER, vbo_length, NULL, GL_STATIC_DRAW); + glBufferSubData(GL_ARRAY_BUFFER, 0, vbo_length, points); glBindBuffer(GL_ARRAY_BUFFER, vbo_id); - glVertexPointer(2, GL_FLOAT, sizeof(LogicVertex), 0); + glVertexPointer(2, GL_FLOAT, sizeof(Point2F), 0); glEnableClientState(GL_VERTEX_ARRAY); - glDrawArrays(GL_LINE_STRIP, 0, 2); + glDrawArrays(GL_LINES, 0, count); glDisableClientState(GL_VERTEX_ARRAY); + + glDeleteBuffers(1, &vbo_id); }