connect(&_cursors.second, SIGNAL(time_changed()),
this, SLOT(marker_time_changed()));
+ connect(_header, SIGNAL(signals_moved()),
+ this, SLOT(signals_moved()));
+
setViewportMargins(LabelMarginWidth, RulerHeight, 0, 0);
setViewport(_viewport);
_viewport->update();
}
+void View::signals_moved()
+{
+ _header->update();
+ _viewport->update();
+}
+
} // namespace view
} // namespace pv