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[pulseview.git] / pv / view / viewport.cpp
1 /*
2  * This file is part of the PulseView project.
3  *
4  * Copyright (C) 2012 Joel Holdsworth <joel@airwebreathe.org.uk>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
19  */
20
21 #include <cassert>
22 #include <cmath>
23 #include <algorithm>
24
25 #include "signal.hpp"
26 #include "view.hpp"
27 #include "viewport.hpp"
28
29 #include <pv/sigsession.hpp>
30
31 #include <QMouseEvent>
32
33 using std::abs;
34 using std::max;
35 using std::min;
36 using std::shared_ptr;
37 using std::stable_sort;
38 using std::vector;
39
40 namespace pv {
41 namespace view {
42
43 Viewport::Viewport(View &parent) :
44         QWidget(&parent),
45         view_(parent),
46         mouse_down_valid_(false),
47         pinch_zoom_active_(false)
48 {
49         setAttribute(Qt::WA_AcceptTouchEvents, true);
50
51         setMouseTracking(true);
52         setAutoFillBackground(true);
53         setBackgroundRole(QPalette::Base);
54
55         connect(&view_, SIGNAL(signals_moved()),
56                 this, SLOT(on_signals_moved()));
57 }
58
59 void Viewport::paintEvent(QPaintEvent*)
60 {
61         vector< shared_ptr<RowItem> > row_items(view_.begin(), view_.end());
62         stable_sort(row_items.begin(), row_items.end(),
63                 [](const shared_ptr<RowItem> &a, const shared_ptr<RowItem> &b) {
64                         return a->visual_v_offset() < b->visual_v_offset(); });
65
66         QPainter p(this);
67         p.setRenderHint(QPainter::Antialiasing);
68
69         if (view_.cursors_shown())
70                 view_.cursors().draw_viewport_background(p, rect());
71
72         // Plot the signal
73         for (const shared_ptr<RowItem> r : row_items)
74         {
75                 assert(r);
76                 r->paint_back(p, 0, width());
77         }
78
79         for (const shared_ptr<RowItem> r : row_items)
80                 r->paint_mid(p, 0, width());
81
82         for (const shared_ptr<RowItem> r : row_items)
83                 r->paint_fore(p, 0, width());
84
85         if (view_.cursors_shown())
86                 view_.cursors().draw_viewport_foreground(p, rect());
87
88         p.end();
89 }
90
91 bool Viewport::event(QEvent *event)
92 {
93         switch (event->type()) {
94         case QEvent::TouchBegin:
95         case QEvent::TouchUpdate:
96         case QEvent::TouchEnd:
97                 if (touchEvent(static_cast<QTouchEvent *>(event)))
98                         return true;
99                 break;
100
101         default:
102                 break;
103         }
104
105         return QWidget::event(event);
106 }
107
108 void Viewport::mousePressEvent(QMouseEvent *event)
109 {
110         assert(event);
111
112         if (event->button() == Qt::LeftButton) {
113                 mouse_down_point_ = event->pos();
114                 mouse_down_offset_ = view_.offset();
115                 mouse_down_valid_ = true;
116         }
117 }
118
119 void Viewport::mouseReleaseEvent(QMouseEvent *event)
120 {
121         assert(event);
122
123         if (event->button() == Qt::LeftButton)
124                 mouse_down_valid_ = false;
125 }
126
127 void Viewport::mouseMoveEvent(QMouseEvent *event)
128 {
129         assert(event);
130
131         if (event->buttons() & Qt::LeftButton) {
132                 if (!mouse_down_valid_) {
133                         mouse_down_point_ = event->pos();
134                         mouse_down_offset_ = view_.offset();
135                         mouse_down_valid_ = true;
136                 }
137
138                 view_.set_scale_offset(view_.scale(),
139                         mouse_down_offset_ +
140                         (mouse_down_point_ - event->pos()).x() *
141                         view_.scale());
142         }
143 }
144
145 void Viewport::mouseDoubleClickEvent(QMouseEvent *event)
146 {
147         assert(event);
148
149         if (event->buttons() & Qt::LeftButton)
150                 view_.zoom(2.0, event->x());
151         else if (event->buttons() & Qt::RightButton)
152                 view_.zoom(-2.0, event->x());
153 }
154
155 void Viewport::wheelEvent(QWheelEvent *event)
156 {
157         assert(event);
158
159         if (event->orientation() == Qt::Vertical) {
160                 // Vertical scrolling is interpreted as zooming in/out
161                 view_.zoom(event->delta() / 120, event->x());
162         } else if (event->orientation() == Qt::Horizontal) {
163                 // Horizontal scrolling is interpreted as moving left/right
164                 view_.set_scale_offset(view_.scale(),
165                                        event->delta() * view_.scale()
166                                        + view_.offset());
167         }
168 }
169
170 bool Viewport::touchEvent(QTouchEvent *event)
171 {
172         QList<QTouchEvent::TouchPoint> touchPoints = event->touchPoints();
173
174         if (touchPoints.count() != 2) {
175                 pinch_zoom_active_ = false;
176                 return false;
177         }
178
179         const QTouchEvent::TouchPoint &touchPoint0 = touchPoints.first();
180         const QTouchEvent::TouchPoint &touchPoint1 = touchPoints.last();
181
182         if (!pinch_zoom_active_ ||
183             (event->touchPointStates() & Qt::TouchPointPressed)) {
184                 pinch_offset0_ = view_.offset() + view_.scale() * touchPoint0.pos().x();
185                 pinch_offset1_ = view_.offset() + view_.scale() * touchPoint1.pos().x();
186                 pinch_zoom_active_ = true;
187         }
188
189         double w = touchPoint1.pos().x() - touchPoint0.pos().x();
190         if (abs(w) >= 1.0) {
191                 double scale = (pinch_offset1_ - pinch_offset0_) / w;
192                 if (scale < 0)
193                         scale = -scale;
194                 double offset = pinch_offset0_ - touchPoint0.pos().x() * scale;
195                 if (scale > 0)
196                         view_.set_scale_offset(scale, offset);
197         }
198
199         if (event->touchPointStates() & Qt::TouchPointReleased) {
200                 pinch_zoom_active_ = false;
201
202                 if (touchPoint0.state() & Qt::TouchPointReleased) {
203                         // Primary touch released
204                         mouse_down_valid_ = false;
205                 } else {
206                         // Update the mouse down fields so that continued
207                         // dragging with the primary touch will work correctly
208                         mouse_down_point_ = touchPoint0.pos().toPoint();
209                         mouse_down_offset_ = view_.offset();
210                         mouse_down_valid_ = true;
211                 }
212         }
213
214         return true;
215 }
216
217 void Viewport::on_signals_moved()
218 {
219         update();
220 }
221
222 } // namespace view
223 } // namespace pv