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ViewWidget: Added mouse_down
[pulseview.git] / pv / view / viewport.cpp
1 /*
2  * This file is part of the PulseView project.
3  *
4  * Copyright (C) 2012 Joel Holdsworth <joel@airwebreathe.org.uk>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
19  */
20
21 #include <cassert>
22 #include <cmath>
23 #include <algorithm>
24
25 #include "signal.hpp"
26 #include "view.hpp"
27 #include "viewitempaintparams.hpp"
28 #include "viewport.hpp"
29
30 #include <pv/session.hpp>
31
32 #include <QMouseEvent>
33
34 using std::abs;
35 using std::back_inserter;
36 using std::copy;
37 using std::max;
38 using std::min;
39 using std::none_of;
40 using std::shared_ptr;
41 using std::stable_sort;
42 using std::vector;
43
44 namespace pv {
45 namespace view {
46
47 Viewport::Viewport(View &parent) :
48         ViewWidget(parent),
49         mouse_down_valid_(false),
50         pinch_zoom_active_(false)
51 {
52         setAttribute(Qt::WA_AcceptTouchEvents, true);
53
54         setAutoFillBackground(true);
55         setBackgroundRole(QPalette::Base);
56 }
57
58 shared_ptr<ViewItem> Viewport::get_mouse_over_item(const QPoint &pt)
59 {
60         const vector< shared_ptr<ViewItem> > items(this->items());
61         for (auto i = items.rbegin(); i != items.rend(); i++)
62                 if ((*i)->enabled() &&
63                         (*i)->hit_box_rect(rect()).contains(pt))
64                         return *i;
65         return nullptr;
66 }
67
68 vector< shared_ptr<ViewItem> > Viewport::items()
69 {
70         vector< shared_ptr<ViewItem> > items(view_.begin(), view_.end());
71         const vector< shared_ptr<TimeItem> > time_items(view_.time_items());
72         copy(time_items.begin(), time_items.end(), back_inserter(items));
73         return items;
74 }
75
76 void Viewport::paintEvent(QPaintEvent*)
77 {
78         vector< shared_ptr<RowItem> > row_items(view_.begin(), view_.end());
79         assert(none_of(row_items.begin(), row_items.end(),
80                 [](const shared_ptr<RowItem> &r) { return !r; }));
81
82         stable_sort(row_items.begin(), row_items.end(),
83                 [](const shared_ptr<RowItem> &a, const shared_ptr<RowItem> &b) {
84                         return a->visual_v_offset() < b->visual_v_offset(); });
85
86         const vector< shared_ptr<TimeItem> > time_items(view_.time_items());
87         assert(none_of(time_items.begin(), time_items.end(),
88                 [](const shared_ptr<TimeItem> &t) { return !t; }));
89
90         QPainter p(this);
91         p.setRenderHint(QPainter::Antialiasing);
92
93         const ViewItemPaintParams pp(rect(), view_.scale(), view_.offset());
94
95         for (const shared_ptr<TimeItem> t : time_items)
96                 t->paint_back(p, pp);
97         for (const shared_ptr<RowItem> r : row_items)
98                 r->paint_back(p, pp);
99
100         for (const shared_ptr<TimeItem> t : time_items)
101                 t->paint_mid(p, pp);
102         for (const shared_ptr<RowItem> r : row_items)
103                 r->paint_mid(p, pp);
104
105         for (const shared_ptr<RowItem> r : row_items)
106                 r->paint_fore(p, pp);
107         for (const shared_ptr<TimeItem> t : time_items)
108                 t->paint_fore(p, pp);
109
110         p.end();
111 }
112
113 bool Viewport::event(QEvent *event)
114 {
115         switch (event->type()) {
116         case QEvent::TouchBegin:
117         case QEvent::TouchUpdate:
118         case QEvent::TouchEnd:
119                 if (touchEvent(static_cast<QTouchEvent *>(event)))
120                         return true;
121                 break;
122
123         default:
124                 break;
125         }
126
127         return QWidget::event(event);
128 }
129
130 void Viewport::mousePressEvent(QMouseEvent *event)
131 {
132         assert(event);
133
134         if (event->button() == Qt::LeftButton) {
135                 mouse_down_point_ = event->pos();
136                 mouse_down_offset_ = view_.offset();
137                 mouse_down_valid_ = true;
138         }
139 }
140
141 void Viewport::mouseReleaseEvent(QMouseEvent *event)
142 {
143         assert(event);
144
145         if (event->button() == Qt::LeftButton)
146                 mouse_down_valid_ = false;
147 }
148
149 void Viewport::mouseMoveEvent(QMouseEvent *event)
150 {
151         assert(event);
152
153         if (event->buttons() & Qt::LeftButton) {
154                 if (!mouse_down_valid_) {
155                         mouse_down_point_ = event->pos();
156                         mouse_down_offset_ = view_.offset();
157                         mouse_down_valid_ = true;
158                 }
159
160                 view_.set_scale_offset(view_.scale(),
161                         mouse_down_offset_ +
162                         (mouse_down_point_ - event->pos()).x() *
163                         view_.scale());
164         }
165 }
166
167 void Viewport::mouseDoubleClickEvent(QMouseEvent *event)
168 {
169         assert(event);
170
171         if (event->buttons() & Qt::LeftButton)
172                 view_.zoom(2.0, event->x());
173         else if (event->buttons() & Qt::RightButton)
174                 view_.zoom(-2.0, event->x());
175 }
176
177 void Viewport::wheelEvent(QWheelEvent *event)
178 {
179         assert(event);
180
181         if (event->orientation() == Qt::Vertical) {
182                 // Vertical scrolling is interpreted as zooming in/out
183                 view_.zoom(event->delta() / 120, event->x());
184         } else if (event->orientation() == Qt::Horizontal) {
185                 // Horizontal scrolling is interpreted as moving left/right
186                 view_.set_scale_offset(view_.scale(),
187                                        event->delta() * view_.scale()
188                                        + view_.offset());
189         }
190 }
191
192 bool Viewport::touchEvent(QTouchEvent *event)
193 {
194         QList<QTouchEvent::TouchPoint> touchPoints = event->touchPoints();
195
196         if (touchPoints.count() != 2) {
197                 pinch_zoom_active_ = false;
198                 return false;
199         }
200
201         const QTouchEvent::TouchPoint &touchPoint0 = touchPoints.first();
202         const QTouchEvent::TouchPoint &touchPoint1 = touchPoints.last();
203
204         if (!pinch_zoom_active_ ||
205             (event->touchPointStates() & Qt::TouchPointPressed)) {
206                 pinch_offset0_ = view_.offset() + view_.scale() * touchPoint0.pos().x();
207                 pinch_offset1_ = view_.offset() + view_.scale() * touchPoint1.pos().x();
208                 pinch_zoom_active_ = true;
209         }
210
211         double w = touchPoint1.pos().x() - touchPoint0.pos().x();
212         if (abs(w) >= 1.0) {
213                 double scale = (pinch_offset1_ - pinch_offset0_) / w;
214                 if (scale < 0)
215                         scale = -scale;
216                 double offset = pinch_offset0_ - touchPoint0.pos().x() * scale;
217                 if (scale > 0)
218                         view_.set_scale_offset(scale, offset);
219         }
220
221         if (event->touchPointStates() & Qt::TouchPointReleased) {
222                 pinch_zoom_active_ = false;
223
224                 if (touchPoint0.state() & Qt::TouchPointReleased) {
225                         // Primary touch released
226                         mouse_down_valid_ = false;
227                 } else {
228                         // Update the mouse down fields so that continued
229                         // dragging with the primary touch will work correctly
230                         mouse_down_point_ = touchPoint0.pos().toPoint();
231                         mouse_down_offset_ = view_.offset();
232                         mouse_down_valid_ = true;
233                 }
234         }
235
236         return true;
237 }
238
239 } // namespace view
240 } // namespace pv