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Initial interractive zoom support
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1 /*
2  * This file is part of the sigrok project.
3  *
4  * Copyright (C) 2012 Joel Holdsworth <joel@airwebreathe.org.uk>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
19  */
20
21 #define GL_GLEXT_PROTOTYPES
22 #include <GL/gl.h>
23 #include <GL/glext.h>
24
25 #include <math.h>
26
27 #include "logicdata.h"
28 #include "logicdatasnapshot.h"
29 #include "logicsignal.h"
30
31 using namespace boost;
32 using namespace std;
33
34 const float Log2 = logf(2.0f);
35
36 LogicSignal::LogicSignal(QString name, shared_ptr<LogicData> data,
37         int probe_index) :
38         Signal(name),
39         _data(data),
40         _probe_index(probe_index)
41 {
42         assert(_probe_index >= 0);
43 }
44
45 void LogicSignal::paint(QGLWidget &widget, const QRect &rect,
46         uint64_t scale, int64_t offset)
47 {
48         Point2F *vertex;
49
50         vector< pair<int64_t, bool> > edges;
51
52         assert(_data);
53
54         const queue< shared_ptr<LogicDataSnapshot> > &snapshots =
55                 _data->get_snapshots();
56         if(snapshots.empty())
57                 return;
58
59         const shared_ptr<LogicDataSnapshot> &snapshot = snapshots.front();
60
61         const uint64_t samplerate = _data->get_samplerate();
62         const int64_t start_time = _data->get_start_time();
63         const float samples_per_pixel = samplerate * scale / 1e15f;
64         const int64_t start = samplerate * (offset - start_time) /
65                 1000000000000000ULL;
66         const int64_t end = start + samples_per_pixel * rect.width();
67         const int64_t quantization_length = 1LL << (int64_t)floorf(
68                 max(logf(samples_per_pixel / Log2), 0.0f));
69
70         snapshot->get_subsampled_edges(edges, start, end,
71                 quantization_length, _probe_index);
72
73         // Paint the edges
74         const unsigned int edge_point_count = (edges.size() - 2) * 2;
75         Point2F *const edge_points = new Point2F[edge_point_count];
76         vertex = edge_points;
77
78         for(vector<LogicDataSnapshot::EdgePair>::const_iterator i = edges.begin() + 1;
79             i != edges.end() - 1; i++)
80         {
81                 const int x = (int)((*i).first / samples_per_pixel) +
82                         rect.left();
83
84                 vertex->x = x, vertex->y = 10 + rect.top() - 1;
85                 vertex++;
86                 vertex->x = x, vertex->y = 40 + rect.top();
87                 vertex++;
88         }
89
90         glColor3f(0,0,1);
91         paint_lines(edge_points, edge_point_count);
92         delete[] edge_points;
93
94         // Paint the caps
95         const unsigned int cap_point_count = (edges.size() - 1) * 2;
96         Point2F *const cap_points = new Point2F[cap_point_count];
97         vertex = cap_points;
98
99         for(vector<LogicDataSnapshot::EdgePair>::const_iterator i = edges.begin();
100             i != (edges.end() - 1); i++)
101         {
102                 const int y = ((*i).second ? 10 : 40) + rect.top();
103
104                 vertex->x = (int)((*i).first / samples_per_pixel) +
105                         rect.left() - 1;
106                 vertex->y = y;
107                 vertex++;
108
109                 vertex->x = (int)((*(i+1)).first / samples_per_pixel) +
110                         rect.left();
111                 vertex->y = y;
112                 vertex++;
113         }
114
115         glColor3f(0,0,1);
116         paint_lines(cap_points, cap_point_count);
117         delete[] cap_points;
118 }
119
120 void LogicSignal::paint_lines(Point2F *points, int count)
121 {
122         GLuint vbo_id;
123
124         assert(points);
125
126         glGenBuffers(1, &vbo_id);
127         glBindBuffer(GL_ARRAY_BUFFER, vbo_id);
128
129         const unsigned int vbo_length = count * sizeof(Point2F);
130         glBufferData(GL_ARRAY_BUFFER, vbo_length, NULL, GL_STATIC_DRAW);
131         glBufferSubData(GL_ARRAY_BUFFER, 0, vbo_length, points);
132
133         glBindBuffer(GL_ARRAY_BUFFER, vbo_id);
134
135         glVertexPointer(2, GL_FLOAT, sizeof(Point2F), 0);
136
137         glEnableClientState(GL_VERTEX_ARRAY);
138         glDrawArrays(GL_LINES,  0,  count);
139         glDisableClientState(GL_VERTEX_ARRAY);
140
141         glDeleteBuffers(1, &vbo_id);
142 }