]> sigrok.org Git - pulseview.git/blob - logicsignal.cpp
1587bddd473002d4264d47abafd118d5c3c0cfd2
[pulseview.git] / logicsignal.cpp
1 /*
2  * This file is part of the sigrok project.
3  *
4  * Copyright (C) 2012 Joel Holdsworth <joel@airwebreathe.org.uk>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
19  */
20
21 #define GL_GLEXT_PROTOTYPES
22 #include <GL/gl.h>
23 #include <GL/glext.h>
24
25 #include "logicdata.h"
26 #include "logicdatasnapshot.h"
27 #include "logicsignal.h"
28
29 using namespace boost;
30 using namespace std;
31
32 LogicSignal::LogicSignal(QString name, shared_ptr<LogicData> data,
33         int probe_index) :
34         Signal(name),
35         _data(data),
36         _probe_index(probe_index)
37 {
38         assert(_probe_index >= 0);
39 }
40
41 void LogicSignal::paint(QGLWidget &widget, const QRect &rect,
42         uint64_t scale, int64_t offset)
43 {
44         Point2F *vertex;
45
46         vector< pair<int64_t, bool> > edges;
47
48         assert(_data);
49
50         const queue< shared_ptr<LogicDataSnapshot> > &snapshots =
51                 _data->get_snapshots();
52         if(snapshots.empty())
53                 return;
54
55         const shared_ptr<LogicDataSnapshot> &snapshot = snapshots.front();
56
57         const int64_t start = 0;
58         const int64_t end = 8000;
59         const int64_t quantization_length = 4;
60
61         snapshot->get_subsampled_edges(edges, start, end,
62                 quantization_length, _probe_index);
63
64         // Paint the edges
65         const unsigned int edge_point_count = (edges.size() - 2) * 2;
66         Point2F *const edge_points = new Point2F[edge_point_count];
67         vertex = edge_points;
68
69         for(vector<LogicDataSnapshot::EdgePair>::const_iterator i = edges.begin() + 1;
70             i != edges.end() - 1; i++)
71         {
72                 const int x = edge.first / quantization_length +
73                         rect.left();
74
75                 vertex->x = x, vertex->y = 10 + rect.top() - 1;
76                 vertex++;
77                 vertex->x = x, vertex->y = 40 + rect.top();
78                 vertex++;
79         }
80
81         glColor3f(0,0,1);
82         paint_lines(edge_points, edge_point_count);
83         delete[] edge_points;
84
85         // Paint the caps
86         const unsigned int cap_point_count = (edges.size() - 1) * 2;
87         Point2F *const cap_points = new Point2F[cap_point_count];
88         vertex = cap_points;
89
90         for(vector<LogicDataSnapshot::EdgePair>::const_iterator i = edges.begin();
91             i != (edges.end() - 1); i++)
92         {
93                 const int y = ((*i).second ? 10 : 40) + rect.top();
94
95                 vertex->x = (*i).first / quantization_length +
96                         rect.left() - 1;
97                 vertex->y = y;
98                 vertex++;
99
100                 vertex->x = (*(i+1)).first / quantization_length +
101                         rect.left();
102                 vertex->y = y;
103                 vertex++;
104         }
105
106         glColor3f(0,0,1);
107         paint_lines(cap_points, cap_point_count);
108         delete[] cap_points;
109 }
110
111 void LogicSignal::paint_lines(Point2F *points, int count)
112 {
113         GLuint vbo_id;
114
115         assert(points);
116
117         glGenBuffers(1, &vbo_id);
118         glBindBuffer(GL_ARRAY_BUFFER, vbo_id);
119
120         const unsigned int vbo_length = count * sizeof(Point2F);
121         glBufferData(GL_ARRAY_BUFFER, vbo_length, NULL, GL_STATIC_DRAW);
122         glBufferSubData(GL_ARRAY_BUFFER, 0, vbo_length, points);
123
124         glBindBuffer(GL_ARRAY_BUFFER, vbo_id);
125
126         glVertexPointer(2, GL_FLOAT, sizeof(Point2F), 0);
127
128         glEnableClientState(GL_VERTEX_ARRAY);
129         glDrawArrays(GL_LINES,  0,  count);
130         glDisableClientState(GL_VERTEX_ARRAY);
131
132         glDeleteBuffers(1, &vbo_id);
133 }