From: Joel Holdsworth Date: Sat, 23 Jun 2012 07:26:32 +0000 (+0100) Subject: Plot caps and edges with different colours X-Git-Tag: pulseview-0.1.0~340 X-Git-Url: https://sigrok.org/gitaction?a=commitdiff_plain;h=131e801229c3cc899dd8a478d4491e384e57238e;p=pulseview.git Plot caps and edges with different colours --- diff --git a/logicsignal.cpp b/logicsignal.cpp index 53772873..67d72bef 100644 --- a/logicsignal.cpp +++ b/logicsignal.cpp @@ -33,6 +33,12 @@ using namespace std; const float Log2 = logf(2.0f); +const float LogicSignal::Margin = 10.0f; + +const float LogicSignal::EdgeColour[3] = {0.50f, 0.50f, 0.50f}; +const float LogicSignal::HighColour[3] = {0.00f, 0.75f, 0.00f}; +const float LogicSignal::LowColour[3] = {0.75f, 0.00f, 0.00f}; + LogicSignal::LogicSignal(QString name, shared_ptr data, int probe_index) : Signal(name), @@ -52,6 +58,9 @@ void LogicSignal::paint(QGLWidget &widget, const QRect &rect, assert(scale > 0); assert(_data); + const float high_offset = rect.top() + Margin; + const float low_offset = rect.bottom() - Margin; + const queue< shared_ptr > &snapshots = _data->get_snapshots(); if(snapshots.empty()) @@ -85,40 +94,53 @@ void LogicSignal::paint(QGLWidget &widget, const QRect &rect, const int x = (int)((*i).first / samples_per_pixel - pixels_offset) + rect.left(); - vertex->x = x, vertex->y = 10 + rect.top() - 1; + vertex->x = x, vertex->y = high_offset; vertex++; - vertex->x = x, vertex->y = 40 + rect.top(); + vertex->x = x, vertex->y = low_offset; vertex++; } - glColor3f(0,0,1); + glColor3fv(EdgeColour); paint_lines(edge_points, edge_point_count); delete[] edge_points; // Paint the caps - const unsigned int cap_point_count = (edges.size() - 1) * 2; - Point2F *const cap_points = new Point2F[cap_point_count]; - vertex = cap_points; + const unsigned int max_cap_point_count = (edges.size() - 1) * 2; + Point2F *const cap_points = new Point2F[max_cap_point_count]; - for(vector::const_iterator i = edges.begin(); - i != (edges.end() - 1); i++) - { - const int y = ((*i).second ? 10 : 40) + rect.top(); + glColor3fv(HighColour); + paint_caps(cap_points, edges, true, samples_per_pixel, + pixels_offset, rect.left(), high_offset); + glColor3fv(LowColour); + paint_caps(cap_points, edges, false, samples_per_pixel, + pixels_offset, rect.left(), low_offset); - vertex->x = (int)((*i).first / samples_per_pixel - pixels_offset) + - rect.left() - 1; - vertex->y = y; - vertex++; + delete[] cap_points; +} - vertex->x = (int)((*(i+1)).first / samples_per_pixel - pixels_offset) + - rect.left(); - vertex->y = y; - vertex++; - } +int LogicSignal::paint_caps(Point2F *const cap_points, + vector< pair > &edges, bool level, + double samples_per_pixel, double pixels_offset, int x_offset, + int y_offset) +{ + Point2F *vertex = cap_points; - glColor3f(0,0,1); - paint_lines(cap_points, cap_point_count); - delete[] cap_points; + for(vector::const_iterator i = edges.begin(); + i != (edges.end() - 1); i++) + if((*i).second == level) + { + vertex->x = (int)((*i).first / samples_per_pixel - + pixels_offset) + x_offset - 1; + vertex->y = y_offset; + vertex++; + + vertex->x = (int)((*(i+1)).first / samples_per_pixel - + pixels_offset) + x_offset; + vertex->y = y_offset; + vertex++; + } + + paint_lines(cap_points, vertex - cap_points); } void LogicSignal::paint_lines(Point2F *points, int count) diff --git a/logicsignal.h b/logicsignal.h index 3f8f913d..60250b1e 100644 --- a/logicsignal.h +++ b/logicsignal.h @@ -32,6 +32,13 @@ private: GLfloat x, y; }; +private: + static const float Margin; + + static const float EdgeColour[3]; + static const float HighColour[3]; + static const float LowColour[3]; + public: LogicSignal(QString name, boost::shared_ptr data, @@ -49,6 +56,12 @@ public: double offset); private: + + int paint_caps(Point2F *const cap_points, + std::vector< std::pair > &edges, + bool level, double samples_per_pixel, double pixels_offset, + int x_offset, int y_offset); + static void paint_lines(Point2F *points, int count); private: