mouse_down_valid_(false),
pinch_zoom_active_(false)
{
- setAttribute(Qt::WA_AcceptTouchEvents, true);
-
setAutoFillBackground(true);
setBackgroundRole(QPalette::Base);
}
return items;
}
+bool Viewport::touch_event(QTouchEvent *event)
+{
+ QList<QTouchEvent::TouchPoint> touchPoints = event->touchPoints();
+
+ if (touchPoints.count() != 2) {
+ pinch_zoom_active_ = false;
+ return false;
+ }
+
+ const QTouchEvent::TouchPoint &touchPoint0 = touchPoints.first();
+ const QTouchEvent::TouchPoint &touchPoint1 = touchPoints.last();
+
+ if (!pinch_zoom_active_ ||
+ (event->touchPointStates() & Qt::TouchPointPressed)) {
+ pinch_offset0_ = view_.offset() + view_.scale() * touchPoint0.pos().x();
+ pinch_offset1_ = view_.offset() + view_.scale() * touchPoint1.pos().x();
+ pinch_zoom_active_ = true;
+ }
+
+ double w = touchPoint1.pos().x() - touchPoint0.pos().x();
+ if (abs(w) >= 1.0) {
+ double scale = (pinch_offset1_ - pinch_offset0_) / w;
+ if (scale < 0)
+ scale = -scale;
+ double offset = pinch_offset0_ - touchPoint0.pos().x() * scale;
+ if (scale > 0)
+ view_.set_scale_offset(scale, offset);
+ }
+
+ if (event->touchPointStates() & Qt::TouchPointReleased) {
+ pinch_zoom_active_ = false;
+
+ if (touchPoint0.state() & Qt::TouchPointReleased) {
+ // Primary touch released
+ mouse_down_valid_ = false;
+ } else {
+ // Update the mouse down fields so that continued
+ // dragging with the primary touch will work correctly
+ mouse_down_point_ = touchPoint0.pos().toPoint();
+ mouse_down_offset_ = view_.offset();
+ mouse_down_valid_ = true;
+ }
+ }
+
+ return true;
+}
+
void Viewport::paintEvent(QPaintEvent*)
{
vector< shared_ptr<RowItem> > row_items(view_.begin(), view_.end());
p.end();
}
-bool Viewport::event(QEvent *event)
-{
- switch (event->type()) {
- case QEvent::TouchBegin:
- case QEvent::TouchUpdate:
- case QEvent::TouchEnd:
- if (touchEvent(static_cast<QTouchEvent *>(event)))
- return true;
- break;
-
- default:
- break;
- }
-
- return QWidget::event(event);
-}
-
void Viewport::mousePressEvent(QMouseEvent *event)
{
assert(event);
}
}
-bool Viewport::touchEvent(QTouchEvent *event)
-{
- QList<QTouchEvent::TouchPoint> touchPoints = event->touchPoints();
-
- if (touchPoints.count() != 2) {
- pinch_zoom_active_ = false;
- return false;
- }
-
- const QTouchEvent::TouchPoint &touchPoint0 = touchPoints.first();
- const QTouchEvent::TouchPoint &touchPoint1 = touchPoints.last();
-
- if (!pinch_zoom_active_ ||
- (event->touchPointStates() & Qt::TouchPointPressed)) {
- pinch_offset0_ = view_.offset() + view_.scale() * touchPoint0.pos().x();
- pinch_offset1_ = view_.offset() + view_.scale() * touchPoint1.pos().x();
- pinch_zoom_active_ = true;
- }
-
- double w = touchPoint1.pos().x() - touchPoint0.pos().x();
- if (abs(w) >= 1.0) {
- double scale = (pinch_offset1_ - pinch_offset0_) / w;
- if (scale < 0)
- scale = -scale;
- double offset = pinch_offset0_ - touchPoint0.pos().x() * scale;
- if (scale > 0)
- view_.set_scale_offset(scale, offset);
- }
-
- if (event->touchPointStates() & Qt::TouchPointReleased) {
- pinch_zoom_active_ = false;
-
- if (touchPoint0.state() & Qt::TouchPointReleased) {
- // Primary touch released
- mouse_down_valid_ = false;
- } else {
- // Update the mouse down fields so that continued
- // dragging with the primary touch will work correctly
- mouse_down_point_ = touchPoint0.pos().toPoint();
- mouse_down_offset_ = view_.offset();
- mouse_down_valid_ = true;
- }
- }
-
- return true;
-}
-
} // namespace view
} // namespace pv
*/
std::vector< std::shared_ptr<pv::view::ViewItem> > items();
+ /**
+ * Handles touch begin update and end events.
+ * @param e the event that triggered this handler.
+ */
+ bool touch_event(QTouchEvent *e);
+
+private:
void paintEvent(QPaintEvent *event);
- bool event(QEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseDoubleClickEvent(QMouseEvent * event);
void wheelEvent(QWheelEvent *event);
- bool touchEvent(QTouchEvent *e);
-
private:
QPoint mouse_down_point_;
double mouse_down_offset_;