{
int max_width = 0;
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
- for (shared_ptr<RowItem> r : row_items) {
- assert(r);
-
- if (r->enabled()) {
- max_width = max(max_width, (int)r->label_rect(0).width());
- }
- }
+ for (auto &i : _view)
+ if (i->enabled())
+ max_width = max(max_width, (int)i->label_rect(0).width());
return QSize(max_width + Padding + BaselineOffset, 0);
}
shared_ptr<RowItem> Header::get_mouse_over_row_item(const QPoint &pt)
{
const int w = width() - BaselineOffset;
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
-
- for (const shared_ptr<RowItem> r : row_items)
- {
- assert(r);
- if (r->enabled() && r->label_rect(w).contains(pt))
- return r;
- }
-
+ for (auto &i : _view)
+ if (i->enabled() && i->label_rect(w).contains(pt))
+ return i;
return shared_ptr<RowItem>();
}
void Header::clear_selection()
{
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
- for (const shared_ptr<RowItem> r : row_items) {
- assert(r);
- r->select(false);
- }
-
+ for (auto &i : _view)
+ i->select(false);
update();
}
// would be clipped away.
const int w = width() - BaselineOffset;
- vector< shared_ptr<RowItem> > row_items(_view.child_items());
+ vector< shared_ptr<RowItem> > row_items(
+ _view.begin(), _view.end());
+
stable_sort(row_items.begin(), row_items.end(),
[](const shared_ptr<RowItem> &a, const shared_ptr<RowItem> &b) {
return a->v_offset() < b->v_offset(); });
{
assert(event);
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
-
if (event->button() & Qt::LeftButton) {
_mouse_down_point = event->pos();
// Save the offsets of any signals which will be dragged
- for (const shared_ptr<RowItem> r : row_items)
+ for (const shared_ptr<RowItem> r : _view)
if (r->selected())
_drag_row_items.push_back(
make_pair(r, r->v_offset()));
if (~QApplication::keyboardModifiers() & Qt::ControlModifier) {
// Unselect all other signals because the Ctrl is not
// pressed
- for (const shared_ptr<RowItem> r : row_items)
+ for (const shared_ptr<RowItem> r : _view)
if (r != mouse_over_row_item)
r->select(false);
}
{
case Qt::Key_Delete:
{
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
- for (const shared_ptr<RowItem> r : row_items)
+ for (const shared_ptr<RowItem> r : _view)
if (r->selected())
r->delete_pressed();
break;
void Header::on_signals_changed()
{
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
- for (shared_ptr<RowItem> r : row_items) {
+ for (shared_ptr<RowItem> r : _view) {
assert(r);
connect(r.get(), SIGNAL(visibility_changed()),
this, SLOT(on_trace_changed()));
void View::normalize_layout()
{
- const vector< shared_ptr<RowItem> > row_items(child_items());
-
int v_min = INT_MAX;
- for (const shared_ptr<RowItem> r : row_items)
+ for (const shared_ptr<RowItem> r : *this)
v_min = min(r->v_offset(), v_min);
const int delta = -min(v_min, 0);
- for (shared_ptr<RowItem> r : row_items)
+ for (shared_ptr<RowItem> r : *this)
r->set_v_offset(r->v_offset() + delta);
verticalScrollBar()->setSliderPosition(_v_offset + delta);
// Create the initial layout
int offset = SignalMargin + SignalHeight;
- for (shared_ptr<RowItem> r : child_items()) {
+ for (shared_ptr<RowItem> r : *this) {
r->set_v_offset(offset);
offset += SignalHeight + 2 * SignalMargin;
}
void View::on_hover_point_changed()
{
- const vector< shared_ptr<RowItem> > row_items(child_items());
- for (shared_ptr<RowItem> r : row_items)
+ for (shared_ptr<RowItem> r : *this)
r->hover_point_changed();
}
int Viewport::get_total_height() const
{
int h = 0;
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
- for (const shared_ptr<RowItem> r : row_items) {
- assert(r);
- h = max(r->v_offset() + View::SignalHeight, h);
- }
-
+ for (auto &i : _view)
+ h = max(i->v_offset() + View::SignalHeight, h);
return h;
}
void Viewport::paintEvent(QPaintEvent*)
{
- vector< shared_ptr<RowItem> > row_items(_view.child_items());
+ vector< shared_ptr<RowItem> > row_items(_view.begin(), _view.end());
stable_sort(row_items.begin(), row_items.end(),
[](const shared_ptr<RowItem> &a, const shared_ptr<RowItem> &b) {
return a->v_offset() < b->v_offset(); });
void Viewport::on_signals_changed()
{
- const vector< shared_ptr<RowItem> > row_items(_view.child_items());
- for (shared_ptr<RowItem> r : row_items) {
+ for (shared_ptr<RowItem> r : _view) {
assert(r);
connect(r.get(), SIGNAL(visibility_changed()),
this, SLOT(update()));