--- /dev/null
+##
+## This file is part of the libsigrokdecode project.
+##
+## Copyright (C) 2019 Ben Dooks <ben.dooks@codethink.co.uk>
+##
+## This program is free software; you can redistribute it and/or modify
+## it under the terms of the GNU General Public License as published by
+## the Free Software Foundation; either version 2 of the License, or
+## (at your option) any later version.
+##
+## This program is distributed in the hope that it will be useful,
+## but WITHOUT ANY WARRANTY; without even the implied warranty of
+## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+## GNU General Public License for more details.
+##
+## You should have received a copy of the GNU General Public License
+## along with this program; if not, see <http://www.gnu.org/licenses/>.
+##
+
+'''
+TDM Audio is an audio serial bus for moving audio data between devices
+(usually on the same board) which can carry one or more channels of data.
+'''
+
+from .pd import Decoder
--- /dev/null
+##
+## This file is part of the libsigrokdecode project.
+##
+## Copyright (C) 2019 Ben Dooks <ben.dooks@codethink.co.uk>
+##
+## This program is free software; you can redistribute it and/or modify
+## it under the terms of the GNU General Public License as published by
+## the Free Software Foundation; either version 2 of the License, or
+## (at your option) any later version.
+##
+## This program is distributed in the hope that it will be useful,
+## but WITHOUT ANY WARRANTY; without even the implied warranty of
+## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+## GNU General Public License for more details.
+##
+## You should have received a copy of the GNU General Public License
+## along with this program; if not, see <http://www.gnu.org/licenses/>.
+##
+
+import sigrokdecode as srd
+
+MAX_CHANNELS = 8
+
+class Decoder(srd.Decoder):
+ api_version = 3
+ id = 'tdm_audio'
+ name = 'TDM audio'
+ longname = 'Time division multiplex audio'
+ desc = 'TDM multi-channel audio protocol.'
+ license = 'gplv2+'
+ inputs = ['logic']
+ outputs = []
+ tags = ['Audio']
+ channels = (
+ { 'id': 'clock', 'name': 'Bitclk', 'desc': 'Data bit clock' },
+ { 'id': 'frame', 'name': 'Framesync', 'desc': 'Frame sync' },
+ { 'id': 'data', 'name': 'Data', 'desc': 'Serial data' },
+ )
+ options = (
+ {'id': 'bps', 'desc': 'Bits per sample', 'default': 16 },
+ {'id': 'channels', 'desc': 'Channels per frame', 'default': MAX_CHANNELS },
+ {'id': 'edge', 'desc': 'Clock edge to sample on', 'default': 'rising', 'values': ('rising', 'falling') }
+ )
+ annotations = tuple(('ch%d' % i, 'Ch%d' % i) for i in range(MAX_CHANNELS))
+
+ def __init__(self):
+ self.reset()
+
+ def reset(self):
+ self.samplerate = None
+ self.channels = MAX_CHANNELS
+ self.channel = 0
+ self.bitdepth = 16
+ self.bitcount = 0
+ self.samplecount = 0
+ self.lastsync = 0
+ self.lastframe = 0
+ self.data = 0
+ self.ss_block = None
+
+ def metdatadata(self, key, value):
+ if key == srd.SRD_CONF_SAMPLERATE:
+ self.samplerate = value
+
+ def start(self):
+ self.out_ann = self.register(srd.OUTPUT_ANN)
+ self.bitdepth = self.options['bps']
+ self.edge = self.options['edge']
+
+ def decode(self):
+ while True:
+ # Wait for edge of clock (sample on rising/falling edge).
+ clock, frame, data = self.wait({0: self.edge[0]})
+
+ self.data = (self.data << 1) | data
+ self.bitcount += 1
+
+ if self.ss_block is not None:
+ if self.bitcount >= self.bitdepth:
+ self.bitcount = 0
+ self.channel += 1
+
+ c1 = 'Channel %d' % self.channel
+ c2 = 'C%d' % self.channel
+ c3 = '%d' % self.channel
+ if self.bitdepth <= 8:
+ v = '%02x' % self.data
+ elif self.bitdepth <= 16:
+ v = '%04x' % self.data
+ else:
+ v = '%08x' % self.data
+
+ if self.channel < self.channels:
+ ch = self.channel
+ else:
+ ch = 0
+
+ self.put(self.ss_block, self.samplenum, self.out_ann,
+ [ch, ['%s: %s' % (c1, v), '%s: %s' % (c2, v),
+ '%s: %s' % (c3, v)]])
+ self.data = 0
+ self.ss_block = self.samplenum
+ self.samplecount += 1
+
+ # Check for new frame.
+ # Note, frame may be a single clock, or active for the first
+ # sample in the frame.
+ if frame != self.lastframe and frame == 1:
+ self.channel = 0
+ self.bitcount = 0
+ self.data = 0
+ if self.ss_block is None:
+ self.ss_block = 0
+
+ self.lastframe = frame