SR_PRIV int sr_atoi(const char *str, int *ret);
SR_PRIV int sr_atod(const char *str, double *ret);
SR_PRIV int sr_atof(const char *str, float *ret);
+SR_PRIV int sr_atof_ascii(const char *str, float *ret);
/*--- hardware/common/serial.c ----------------------------------------------*/
return SR_OK;
}
+/**
+ * @private
+ *
+ * Convert a string representation of a numeric value to a float. The
+ * conversion is strict and will fail if the complete string does not represent
+ * a valid float. The function sets errno according to the details of the
+ * failure. This version ignores the locale.
+ *
+ * @param str The string representation to convert.
+ * @param ret Pointer to float where the result of the conversion will be stored.
+ *
+ * @return SR_OK if conversion is successful, otherwise SR_ERR.
+ *
+ * @since 0.3.0
+ */
+SR_PRIV int sr_atof_ascii(const char *str, float *ret)
+{
+ double tmp;
+ char *endptr = NULL;
+
+ errno = 0;
+ tmp = g_ascii_strtod(str, &endptr);
+
+ if (!endptr || *endptr || errno) {
+ if (!errno)
+ errno = EINVAL;
+ return SR_ERR;
+ }
+
+ /* FIXME This fails unexpectedly. Some other method to safel downcast
+ * needs to be found. Checking against FLT_MAX doesn't work as well. */
+ /*
+ if ((float) tmp != tmp) {
+ errno = ERANGE;
+ sr_dbg("ERANGEEEE %e != %e", (float) tmp, tmp);
+ return SR_ERR;
+ }
+ */
+
+ *ret = (float) tmp;
+ return SR_OK;
+}
+
/**
* Convert a numeric value value to its "natural" string representation
* in SI units.