Specify the QtSvg requirement in the 'find_package(Qt4...)' line.
Also, change the linking order in the MinGW-w64 case, apparently the
build now fails without this.
[...]/qt/plugins/imageformats/libqsvg.a(qsvgiohandler.o):\
qsvgiohandler.cpp:(.text+0x571):
undefined reference to `QSvgRenderer::load(QByteArray const&)'
[...]
add_definitions(${Qt5Gui_DEFINITIONS} ${Qt5Widgets_DEFINITIONS})
else()
find_program(QT_QMAKE_EXECUTABLE NAMES qmake4 qmake-qt4 qmake-mac)
- find_package(Qt4 REQUIRED)
- set(QT_USE_QTSVG TRUE)
+ find_package(Qt4 REQUIRED QtCore QtGui QtSvg)
endif()
find_package(Boost 1.42 COMPONENTS filesystem system REQUIRED)
# plugin (and the QtSvg component) for SVG graphics/icons to work.
add_definitions(-DQT_STATICPLUGIN)
link_directories("${QT_PLUGINS_DIR}/imageformats")
- list(APPEND PULSEVIEW_LINK_LIBS ${QT_QTSVG_LIBRARY})
list(APPEND PULSEVIEW_LINK_LIBS "-lqsvg")
+ list(APPEND PULSEVIEW_LINK_LIBS ${QT_QTSVG_LIBRARY})
endif()
if(ANDROID)