}
session->source_timeout = -1;
+ session->abort_session = FALSE;
+ g_mutex_init(&session->stop_mutex);
return session;
}
/* TODO: Error checks needed? */
+ g_mutex_clear(&session->stop_mutex);
+
g_free(session);
session = NULL;
session->sources[i].cb_data))
sr_session_source_remove(session->sources[i].poll_object);
}
+ /*
+ * We want to take as little time as possible to stop
+ * the session if we have been told to do so. Therefore,
+ * we check the flag after processing every source, not
+ * just once per main event loop.
+ */
+ g_mutex_lock(&session->stop_mutex);
+ if (session->abort_session)
+ sr_session_stop_sync();
+ g_mutex_unlock(&session->stop_mutex);
}
}
* The current session is stopped immediately, with all acquisition sessions
* being stopped and hardware drivers cleaned up.
*
+ * This must be called from within the session thread, to prevent freeing
+ * resources that the session thread will try to use.
+ *
* @return SR_OK upon success, SR_ERR_BUG if no session exists.
*/
-SR_API int sr_session_stop(void)
+SR_PRIV int sr_session_stop_sync(void)
{
struct sr_dev_inst *sdi;
GSList *l;
return SR_OK;
}
+/**
+ * Stop the current session.
+ *
+ * The current session is stopped immediately, with all acquisition sessions
+ * being stopped and hardware drivers cleaned up.
+ *
+ * If the session is run in a separate thread, this function will not block
+ * until the session is finished executing. It is the caller's responsibility
+ * to wait for the session thread to return before assuming that the session is
+ * completely decommissioned.
+ *
+ * @return SR_OK upon success, SR_ERR_BUG if no session exists.
+ */
+SR_API int sr_session_stop(void)
+{
+ if (!session) {
+ sr_err("%s: session was NULL", __func__);
+ return SR_ERR_BUG;
+ }
+
+ g_mutex_lock(&session->stop_mutex);
+ session->abort_session = TRUE;
+ g_mutex_unlock(&session->stop_mutex);
+
+ return SR_OK;
+}
+
/**
* Debug helper.
*