{
using namespace pv::data::decode;
- vector<Annotation> a_block;
- int p_end = INT_MIN;
+ Annotation::Class block_class = 0;
+ bool block_class_uniform = true;
+ int block_start = 0;
+ int block_ann_count = 0;
+
+ const Annotation *prev_ann;
+ int prev_end = INT_MIN;
+
+ int a_end;
double samples_per_pixel, pixels_offset;
tie(pixels_offset, samples_per_pixel) =
// Gather all annotations that form a visual "block" and draw them as such
for (const Annotation &a : annotations) {
- const int a_start = a.start_sample() / samples_per_pixel - pixels_offset;
- const int a_end = a.end_sample() / samples_per_pixel - pixels_offset;
- const int a_width = a_end - a_start;
+ const int abs_a_start = a.start_sample() / samples_per_pixel;
+ const int abs_a_end = a.end_sample() / samples_per_pixel;
- const int delta = a_end - p_end;
+ const int a_start = abs_a_start - pixels_offset;
+ a_end = abs_a_end - pixels_offset;
+
+ const int a_width = a_end - a_start;
+ const int delta = a_end - prev_end;
bool a_is_separate = false;
// Were the previous and this annotation more than a pixel apart?
if ((abs(delta) > 1) || a_is_separate) {
// Block was broken, draw annotations that form the current block
- if (a_block.size() == 1) {
- draw_annotation(a_block.front(), p, h, pp, y, row_color,
+ if (block_ann_count == 1)
+ draw_annotation(*prev_ann, p, h, pp, y, row_color,
row_title_width);
- }
- else
- draw_annotation_block(a_block, p, h, y, row_color);
+ else if (block_ann_count > 0)
+ draw_annotation_block(block_start, prev_end, block_class,
+ block_class_uniform, p, h, y, row_color);
- a_block.clear();
+ block_ann_count = 0;
}
if (a_is_separate) {
draw_annotation(a, p, h, pp, y, row_color, row_title_width);
// Next annotation must start a new block. delta will be > 1
- // because we set p_end to INT_MIN but that's okay since
- // a_block will be empty, so nothing will be drawn
- p_end = INT_MIN;
+ // because we set prev_end to INT_MIN but that's okay since
+ // block_ann_count will be 0 and nothing will be drawn
+ prev_end = INT_MIN;
} else {
- a_block.push_back(a);
- p_end = a_end;
+ prev_end = a_end;
+ prev_ann = &a;
+
+ if (block_ann_count == 0) {
+ block_start = a_start;
+ block_class = a.ann_class();
+ block_class_uniform = true;
+ } else
+ if (a.ann_class() != block_class)
+ block_class_uniform = false;
+
+ block_ann_count++;
}
}
- if (a_block.size() == 1)
- draw_annotation(a_block.front(), p, h, pp, y, row_color, row_title_width);
- else
- draw_annotation_block(a_block, p, h, y, row_color);
+ if (block_ann_count == 1)
+ draw_annotation(*prev_ann, p, h, pp, y, row_color, row_title_width);
+ else if (block_ann_count > 0)
+ draw_annotation_block(block_start, prev_end, block_class,
+ block_class_uniform, p, h, y, row_color);
}
void DecodeTrace::draw_annotation(const pv::data::decode::Annotation &a,
draw_range(a, p, h, start, end, y, pp, row_title_width);
}
-void DecodeTrace::draw_annotation_block(
- vector<pv::data::decode::Annotation> annotations, QPainter &p, int h,
+void DecodeTrace::draw_annotation_block(int start, int end,
+ Annotation::Class ann_class, bool use_ann_format, QPainter &p, int h,
int y, QColor row_color) const
{
- using namespace pv::data::decode;
-
- if (annotations.empty())
- return;
-
- double samples_per_pixel, pixels_offset;
- tie(pixels_offset, samples_per_pixel) =
- get_pixels_offset_samples_per_pixel();
-
- const double start = annotations.front().start_sample() /
- samples_per_pixel - pixels_offset;
- const double end = annotations.back().end_sample() /
- samples_per_pixel - pixels_offset;
-
const double top = y + .5 - h / 2;
const double bottom = y + .5 + h / 2;
- QColor color = get_annotation_color(row_color, annotations.front().ann_class());
-
- // Check if all annotations are of the same type (i.e. we can use one color)
- // or if we should use a neutral color (i.e. gray)
- const Annotation::Class ann_class = annotations.front().ann_class();
- const bool single_class = all_of(
- annotations.begin(), annotations.end(),
- [&](const Annotation &a) { return a.ann_class() == ann_class; });
-
const QRectF rect(start, top, end - start, bottom - top);
const int r = h / 4;
p.setBrush(Qt::white);
p.drawRoundedRect(rect, r, r);
- p.setPen((single_class ? color.darker() : Qt::gray));
- p.setBrush(QBrush((single_class ? color : Qt::gray), Qt::Dense4Pattern));
+ // If all annotations in this block are of the same type, we can use the
+ // one format that all of these annotations have. Otherwise, we should use
+ // a neutral color (i.e. gray)
+ if (use_ann_format) {
+ const QColor color = get_annotation_color(row_color, ann_class);
+ p.setPen(color.darker());
+ p.setBrush(QBrush(color, Qt::Dense4Pattern));
+ } else {
+ p.setPen(Qt::gray);
+ p.setBrush(QBrush(Qt::gray, Qt::Dense4Pattern));
+ }
+
p.drawRoundedRect(rect, r, r);
}