X-Git-Url: http://sigrok.org/gitweb/?p=pulseview.git;a=blobdiff_plain;f=pv%2Fview%2Fanalogsignal.cpp;fp=pv%2Fview%2Fanalogsignal.cpp;h=af979c0c2d8a6500358538138e2e89cc9adeccf6;hp=8f79f919eaad3f7e67618378cb6405af9b4f193c;hb=c063290ac7189bdd15221450f598504f43286b43;hpb=db1aabc15dc8680673b943c2dd0f38a83c32a1d9 diff --git a/pv/view/analogsignal.cpp b/pv/view/analogsignal.cpp index 8f79f919..af979c0c 100644 --- a/pv/view/analogsignal.cpp +++ b/pv/view/analogsignal.cpp @@ -68,8 +68,8 @@ const QColor AnalogSignal::SignalColours[4] = { QColor(0x4E, 0x9A, 0x06) // Green }; -const QColor AnalogSignal::GridMajorColor = QColor(0, 0, 0, 40*256/100); -const QColor AnalogSignal::GridMinorColor = QColor(0, 0, 0, 20*256/100); +const QColor AnalogSignal::GridMajorColor = QColor(0, 0, 0, 40 * 256 / 100); +const QColor AnalogSignal::GridMinorColor = QColor(0, 0, 0, 20 * 256 / 100); const QColor AnalogSignal::SamplingPointColour(0x77, 0x77, 0x77); @@ -157,16 +157,14 @@ int AnalogSignal::scale_handle_offset() const { const int h = (pos_vdivs_ + neg_vdivs_) * div_height_; - return ((scale_index_drag_offset_ - scale_index_) * - h / 4) - h / 2; + return ((scale_index_drag_offset_ - scale_index_) * h / 4) - h / 2; } void AnalogSignal::scale_handle_dragged(int offset) { const int h = (pos_vdivs_ + neg_vdivs_) * div_height_; - scale_index_ = scale_index_drag_offset_ - - (offset + h / 2) / (h / 4); + scale_index_ = scale_index_drag_offset_ - (offset + h / 2) / (h / 4); update_scale(); } @@ -371,7 +369,7 @@ void AnalogSignal::paint_envelope(QPainter &p, QRectF *const rects = new QRectF[e.length]; QRectF *rect = rects; - for (uint64_t sample = 0; sample < e.length-1; sample++) { + for (uint64_t sample = 0; sample < e.length - 1; sample++) { const float x = ((e.scale * sample + e.start) / samples_per_pixel - pixels_offset) + left; const AnalogSegment::EnvelopeSample *const s = @@ -379,8 +377,8 @@ void AnalogSignal::paint_envelope(QPainter &p, // We overlap this sample with the next so that vertical // gaps do not appear during steep rising or falling edges - const float b = y - max(s->max, (s+1)->min) * scale_; - const float t = y - min(s->min, (s+1)->max) * scale_; + const float b = y - max(s->max, (s + 1)->min) * scale_; + const float t = y - min(s->min, (s + 1)->max) * scale_; float h = b - t; if (h >= 0.0f && h <= 1.0f)