#include <vector>
+#include <QColor>
+
#include <pv/data/decode/annotation.hpp>
#include <pv/data/decode/decoder.hpp>
namespace data {
namespace decode {
+#define DECODE_COLOR_SATURATION (180) /* 0-255 */
+#define DECODE_COLOR_VALUE (170) /* 0-255 */
+
struct AnnotationClass;
class Decoder;
bool visible() const;
void set_visible(bool visible);
+ void set_base_color(QColor base_color);
+ const QColor color() const;
+ const QColor get_class_color(uint32_t ann_class_id) const;
+ const QColor get_bright_class_color(uint32_t ann_class_id) const;
+ const QColor get_dark_class_color(uint32_t ann_class_id) const;
+
bool has_hidden_classes() const;
bool operator<(const Row& other) const;
Decoder* decoder_;
const srd_decoder_annotation_row* srd_row_;
bool visible_;
+
+ QColor color_;
+ map<uint32_t, QColor> ann_class_color_;
+ map<uint32_t, QColor> ann_bright_class_color_;
+ map<uint32_t, QColor> ann_dark_class_color_;
};
} // namespace decode